
Lucy's Laundry
Team Size
6
Project Duration
August 2024 - September 2024
Role
Producer
Background Artist
UI Artist
Tools
Miro
Blurb
Laundromat owner by day, magical girl by night! Fight enemies and move on the beat!
LUCY'S LAUNDRY is a game that I helped produce and develop over a 2-month period on a team of 6 for Magical Girl Game Jam #10 where we ranked 10 overall out of 77 submissions.
LUCY'S LAUNDRY is a fun mix of a rhythm game and a fighting game all in one. You play as the titular character, Lucy, and fight cute enemies as a magical girl superheroine!
It's been years since the golden age of Magical Girls, and Lucy is just one of the many, average magical girls out there. Lucy runs a laundromat to pay for her magical girl expenses. One day, she receives a mission that only she can handle! For the city and her own aspirations, Lucy takes the call!
Producer
In this role I:
Developed a Canva moodboard to assist with team brainstorming and ideation during pre-production
Utilized a Scrum methodology with weekly sprints
Organized weekly meetings with the team and took detailed meeting notes
Facilitated retrospective discussions with the entire team at the end of each sprint
Managed communication and file organization via Discord, Google Drive, and GitHub
Delegated tasks to individuals and oversaw progress
2D & UI Artist
As our team was a smaller one, I helped supplement for many of the art assets seen in-game! I used Adobe Photoshop and Procreate.
Created VFX animations for the attacks
Illustrated background art for the title screen and the battle scene
Created the logo and UI assets
Illustrated "untransformed" Lucy to mimic our main artist's style
Implemented UI assets and button animations in Unity







