Maelstrom Masquerade

Team Size

9

Project Duration

May 2024 - July 2024

Role

Producer

UI Artist

Tools

Google Sheets

Procreate

Procreate

Blurb

Brave introversion at a ball with three eligible bachelors, and solve a murder mystery as a storm holds you captive.

I was fortunate enough to work as a producer and UI artist on a dating sim/visual novel with an amazing team of 9 for Otome Jam 2024! This was my first true game jam experience and I learned a lot about managing a cross-departmental team. The game ended up having about ~9-10 hours of total written content, 1-2 hours for one route, 3 characters to pursue, 9 total endings, investigation sequences, and a literal social battery mechanic!

Producer

In this role, I:

  • Developed a production timeline using Google Sheets and Gantt Charts

  • Coordinated with narrative team to establish deadlines for drafts of different scenes and characters

  • Delegated tasks to team based on project timeline

UI Art

In this role, I supplemented our other amazing artists by providing UI art! I created the:

  • text box elements

  • social battery indicator

  • 3 different masquerade masks

  • 3 different masquerade dresses

Create a free website with Framer, the website builder loved by startups, designers and agencies.